System window constants.
struct system_window { enum { desktop=0, top=0, bottom=1, topmost=-1, last=-1, no_topmost=-2, message=-3, broadcast = 0xffff }; };
This structure contains constants that represent (in various situations) windows in the system. To create an instance of a class containing one of the constants, the constant should be cast to a handle. The resultant window handle may then be used for the required purpose.